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Classes | |
| class | DefaultPointGenerator |
| DefaultPointGenerator, methods of this class will always return (0.0, 0.0, 0.0) and output a severe logging message. More... | |
| class | Emitter |
| Emitter emits particles into a ParticleSystem. More... | |
| struct | ParticleData |
| class | ParticlesCollisionRepresentation |
| A Collision Representation that can be attached to a Particle Representation. More... | |
| class | PointGenerator |
| PointGenerator is used to generate points inside or on the surface of a given shape. More... | |
| class | RandomBoxPointGenerator |
| Class to generate points inside or on the surface of a box. More... | |
| class | RandomMeshPointGenerator |
| Class to generate points on the surface of a mesh. More... | |
| class | RandomPointGenerator |
| RandomPointGenerator will generate points based on the shape passed. More... | |
| class | RandomSpherePointGenerator |
| Class to generate points inside or on the surface of a sphere. More... | |
| class | Representation |
| The Representation class defines the base class for all Particle System. More... | |
| class | Sink |
| Sink removes particles from a ParticleSystem. More... | |
| class | SphRepresentation |
| SphRepresentation is a Representation dedicated to Smoothed-Particles Hydrodynamics (SPH). More... | |
Typedefs | |
| typedef DataStructures::Vertices< ParticleData > | Particles |
| typedef Particles::VertexType | Particle |
Enumerations | |
| enum | EmitMode { EMIT_MODE_VOLUME = 0, EMIT_MODE_SURFACE, EMIT_MODE_COUNT } |
| Emitting modes of the Emitter. More... | |
Emitting modes of the Emitter.
| Enumerator | |
|---|---|
| EMIT_MODE_VOLUME | Emit particles from within the shapes volume. |
| EMIT_MODE_SURFACE | Emit particles only from the surface. |
| EMIT_MODE_COUNT | The number of EmitModes. |
1.8.13