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Classes | |
| class | SurgSim::Graphics::RenderPass |
| Encapsulation of all the components necessary needed to implement a full renderpass, this SceneElement contains a Camera and Group, it can also take a Material (for shaders and uniforms) and a RenderTarget for textures that are used as the output for the camera. More... | |
Namespaces | |
| SurgSim | |
| SurgSim::Framework | |
| SurgSim::Graphics | |
1.8.13