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#include <boost/thread.hpp>#include <map>#include <osg/MatrixTransform>#include <osg/ref_ptr>#include <osgUtil/UpdateVisitor>#include <string>#include "SurgSim/Graphics/OsgRepresentation.h"#include "SurgSim/Graphics/SkeletonRepresentation.h"Go to the source code of this file.
Classes | |
| class | SurgSim::Graphics::OsgSkeletonRepresentation |
| Skeleton representation is used to move a mesh based on the movements of pre-selected control points (bones). More... | |
Namespaces | |
| osg | |
| SurgSim | |
| SurgSim::Graphics | |
1.8.13