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GObject
╰── AgsRecall
╰── AgsRecallAudioRun
╰── AgsFxNotationAudioProcessor
├── AgsFxDssiAudioProcessor
├── AgsFxFMSynthAudioProcessor
├── AgsFxLv2AudioProcessor
├── AgsFxSFZSynthAudioProcessor
├── AgsFxSynthAudioProcessor
╰── AgsFxSF2SynthAudioProcessor
void ags_fx_notation_audio_processor_key_on (AgsFxNotationAudioProcessor *fx_notation_audio_processor,AgsNote *note,guint velocity,guint key_mode);
void ags_fx_notation_audio_processor_key_off (AgsFxNotationAudioProcessor *fx_notation_audio_processor,AgsNote *note,guint velocity,guint key_mode);
void ags_fx_notation_audio_processor_key_pressure (AgsFxNotationAudioProcessor *fx_notation_audio_processor,AgsNote *note,guint velocity,guint key_mode);
void
ags_fx_notation_audio_processor_play (AgsFxNotationAudioProcessor *fx_notation_audio_processor);
void
ags_fx_notation_audio_processor_midi1_record
(AgsFxNotationAudioProcessor *fx_notation_audio_processor);
void
ags_fx_notation_audio_processor_midi2_record
(AgsFxNotationAudioProcessor *fx_notation_audio_processor);
void
ags_fx_notation_audio_processor_feed (AgsFxNotationAudioProcessor *fx_notation_audio_processor);
void
ags_fx_notation_audio_processor_counter_change
(AgsFxNotationAudioProcessor *fx_notation_audio_processor);
AgsFxNotationAudioProcessor *
ags_fx_notation_audio_processor_new (AgsAudio *audio);
Create a new instance of AgsFxNotationAudioProcessor
Since: 3.3.0