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Colobot
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Header for new model file version 3. More...
#include <src/graphics/model/model_io_structs.h>
Public Attributes | |
| int | version = 0 |
| File version (1, 2, ...) More... | |
| int | totalCrashSpheres = 0 |
| Total number of crash spheres. More... | |
| bool | hasShadowSpot = false |
| Whether model has shadow spot. More... | |
| bool | hasCameraCollisionSphere = false |
| Whether model has camera collision sphere. More... | |
| int | totalMeshes = 0 |
| Total number of meshes. More... | |
Header for new model file version 3.
| int Gfx::ModelHeaderV3::version = 0 |
File version (1, 2, ...)
| int Gfx::ModelHeaderV3::totalCrashSpheres = 0 |
Total number of crash spheres.
| bool Gfx::ModelHeaderV3::hasShadowSpot = false |
Whether model has shadow spot.
| bool Gfx::ModelHeaderV3::hasCameraCollisionSphere = false |
Whether model has camera collision sphere.
| int Gfx::ModelHeaderV3::totalMeshes = 0 |
Total number of meshes.