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Horizon
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A color representation with 4 components: red, green, blue, alpha. More...
#include <color4d.h>
Public Member Functions | |
| COLOR4D (double aRed, double aGreen, double aBlue, double aAlpha) | |
| COLOR4D (EDA_COLOR_T aColor) | |
| COLOR4D & | FromCSSRGBA (int aRed, int aGreen, int aBlue, double aAlpha=1.0) |
| Initialize the color from a RGBA value with 0-255 red/green/blue and 0-1 alpha. More... | |
| void | ToHSL (double &aOutHue, double &aOutSaturation, double &aOutValue) const |
| Converts current color (stored in RGB) to HSL format. More... | |
| void | FromHSL (double aInHue, double aInSaturation, double aInLightness) |
| Change currently used color to the one given by hue, saturation and lightness parameters. More... | |
| COLOR4D & | Brighten (double aFactor) |
| Makes the color brighter by a given factor. More... | |
| COLOR4D & | Darken (double aFactor) |
| Makes the color darker by a given factor. More... | |
| COLOR4D & | Invert () |
| Makes the color inverted, alpha remains the same. More... | |
| COLOR4D & | Saturate (double aFactor) |
| Saturates the color to a given factor (in HSV model) | |
| COLOR4D | Brightened (double aFactor) const |
| Return a color that is brighter by a given factor, without modifying object. More... | |
| COLOR4D | Darkened (double aFactor) const |
| Return a color that is darker by a given factor, without modifying object. More... | |
| COLOR4D | Mix (const COLOR4D &aColor, double aFactor) const |
| Return a color that is mixed with the input by a factor. More... | |
| COLOR4D | WithAlpha (double aAlpha) const |
| Return a color with the same color, but the given alpha. More... | |
| COLOR4D | Inverted () const |
| Returns an inverted color, alpha remains the same. More... | |
| double | GetBrightness () const |
| Returns the brightness value of the color ranged from 0.0 to 1.0. More... | |
| void | ToHSV (double &aOutHue, double &aOutSaturation, double &aOutValue, bool aAlwaysDefineHue=false) const |
| Convert current color (stored in RGB) to HSV format. More... | |
| void | FromHSV (double aInH, double aInS, double aInV) |
| Changes currently used color to the one given by hue, saturation and value parameters. More... | |
| int | Distance (const COLOR4D &other) const |
| Returns the distance (in RGB space) between two colors. | |
Static Public Member Functions | |
| static EDA_COLOR_T | FindNearestLegacyColor (int aR, int aG, int aB) |
| Returns a legacy color ID that is closest to the given 8-bit RGB values. | |
Public Attributes | |
| double | r |
| Red component. | |
| double | g |
| Green component. | |
| double | b |
| Blue component. | |
| double | a |
| Alpha component. | |
Static Public Attributes | |
| static const COLOR4D | UNSPECIFIED |
| For legacy support; used as a value to indicate color hasn't been set yet. | |
| static const COLOR4D | WHITE |
| static const COLOR4D | BLACK |
| static const COLOR4D | CLEAR |
A color representation with 4 components: red, green, blue, alpha.
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| aRed | is the red component [0.0 .. 1.0]. |
| aGreen | is the green component [0.0 .. 1.0]. |
| aBlue | is the blue component [0.0 .. 1.0]. |
| aAlpha | is the alpha value [0.0 .. 1.0]. |
| COLOR4D::COLOR4D | ( | EDA_COLOR_T | aColor | ) |
| aColor | is one of KiCad's palette colors. |
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Makes the color brighter by a given factor.
| aFactor | Specifies how bright the color should become (valid values: 0.0 .. 1.0). |
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Return a color that is brighter by a given factor, without modifying object.
| aFactor | Specifies how bright the color should become (valid values: 0.0 .. 1.0). |
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Makes the color darker by a given factor.
| aFactor | Specifies how dark the color should become (valid values: 0.0 .. 1.0). |
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Return a color that is darker by a given factor, without modifying object.
| aFactor | Specifies how dark the color should become (valid values: 0.0 .. 1.0). |
| COLOR4D & COLOR4D::FromCSSRGBA | ( | int | aRed, |
| int | aGreen, | ||
| int | aBlue, | ||
| double | aAlpha = 1.0 |
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| ) |
Initialize the color from a RGBA value with 0-255 red/green/blue and 0-1 alpha.
Suitable for taking the values directly from the "CSS syntax" from ToWxString.
| void COLOR4D::FromHSL | ( | double | aInHue, |
| double | aInSaturation, | ||
| double | aInLightness | ||
| ) |
Change currently used color to the one given by hue, saturation and lightness parameters.
| aInHue | is hue component, in degrees (0.0 - 360.0). |
| aInSaturation | is saturation component (0.0 - 1.0). |
| aInLightness | is lightness component (0.0 - 1.0). |
| void COLOR4D::FromHSV | ( | double | aInH, |
| double | aInS, | ||
| double | aInV | ||
| ) |
Changes currently used color to the one given by hue, saturation and value parameters.
| aInH | is hue component, in degrees. |
| aInS | is saturation component. |
| aInV | is value component. |
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Returns the brightness value of the color ranged from 0.0 to 1.0.
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Makes the color inverted, alpha remains the same.
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Returns an inverted color, alpha remains the same.
Return a color that is mixed with the input by a factor.
| aFactor | Specifies how much of the original color to keep (valid values: 0.0 .. 1.0). |
| void COLOR4D::ToHSL | ( | double & | aOutHue, |
| double & | aOutSaturation, | ||
| double & | aOutValue | ||
| ) | const |
Converts current color (stored in RGB) to HSL format.
| aOutHue | is the conversion result for hue component, in degrees 0 ... 360.0. |
| aOutSaturation | is the conversion result for saturation component (0 ... 1.0). |
| aOutLightness | is conversion result for value component (0 ... 1.0). |
| void COLOR4D::ToHSV | ( | double & | aOutHue, |
| double & | aOutSaturation, | ||
| double & | aOutValue, | ||
| bool | aAlwaysDefineHue = false |
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| ) | const |
Convert current color (stored in RGB) to HSV format.
| aOutHue | is the conversion result for hue component, in degrees 0 ... 360.0. |
| aOutSaturation | is the conversion result for saturation component (0 ... 1.0). |
| aOutValue | is conversion result for value component (0 ... 1.0). |
| aAlwaysDefineHue | controls the way hue is defined when r = v = b |
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Return a color with the same color, but the given alpha.
| aAlpha | specifies the alpha of the new color |